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Showing posts from February, 2019

Cultural industries

1) The term 'Cultural Industries' refers to the creation, production and distribution of products within the cultural genre. It allows people from all different cultures to work together. This particular industry is required as it ensures people to realise today's society as a muticultural world. 2) Hesmondhalgh identifies broadcastion as profitable so the film industry is views as highly profitable. As industries such as the music industry and the print and electronic industry contain things such as recording, newspapers, performances, publishing, books, etc, video and computer games development is very profitable. Hesmondhalgh suggests that web design, advertising, marketing and profit relations all contain a link; they are all highly profitable. 3) Most media products want to avoid being bias so they offer more than one argument to a story which demonstrates society's inequalities. 4) -Production costs -Risky business -Semi-public goods -Creativity VS commerce

Genre blog task

Fact sheet  3 1) Visual iconographies are important as they help the audience to know the genre. The fact that there is a desk with a screen behind it demonstrates that it is a news broadcast as the mise-en-scene creates formality. 2)Genre is not only indicated through visual and aural iconographies. They help to tell a story. 3)In action films, the main character is usually committing crimes or trying to stop their rival in order to save others. But in disastrous films, the main character is generally involved within a group and makes decisions that could save others. 4)-Director -Style -Period/ country -Audience -Technical process -Series 5)Genre is useful to audiences as they help them to decide whether the film will interest them or not. Also, audiences are able to compare a text using genre and their similar characteristics. You would only watch something if you enjoy that particular genre in which features in a film/ programme. The final way in which genre is useful for

Industries: ownership and control

1) 2) In my opinion, I think that the government should stop media conglomerates from becoming too powerful as they overpower their rivals which offers the conglomerate an unfair disadvantage. However, conglomerate companies are dominant due to their high budgets and quality (which is better than their rivals). Furthermore, the government shouldn't stop media conglomerates from becoming powerful as they gain dominance from their own success. 3) The production process provides audiences with the media products they want. It needs to consider the audiences' desires and should provide the gratifications that are expected. The promotion process researches and indentifies the target audience and uses advertising and marketing strategies to inform and persuade them of the value of the media product. The distribustion process uses the most appropriate methods for getting the product to the audience and making it as easy as possible for them to access it. 4) There are a variety of f

Industries: regulations

1) Systems of regulation provide rules to ensure that organisations operate fairly. Also, they are there for people if the want to complain if they see something that the don't like therefore, regulators have consequences for organisations that break the rules. Media industries need to be regulated to ensure freedom of communication, diversity and universal provision as well as securing them for the people. 2) OFCOM is responsible for regulating TV, radio, telephone services and parts of the internet. 3) The three most important sections of the OFCOM broadcasting code are: harm and offence, fairness and privacy as they are the most relevant due to their links. 4) I agree that Channel 4 was wrong to hroadcast 'Wolverine' at 6:55pm on a Sunday evening as this is a typical time where families sit and watch TV together; Wolverine isn't suitable for all audiences and can offend some people with the violence. 5) -Accuracy -Privacy -Harassment -Children -Discrimina

My media consumption

NEWSPAPERS: 1) I don't read any newspapers however, I use an app called 'Get West London'. 2) I tend to check the local news first because I like to be aware of what is happening around me. 3) I never read the political news as it doesn't interest me. 4) Usually, I read the crime stories as there are so many different stories about different types of crime. 5) I know some people with the same app as me. 6) I don't look at any websites. MAGAZINES: 1) I don't really read magazines but if I do, I read something like the 'ASOS' magazine as it inspires me with different fashion styles. TELEVISION: 1) I don't know how many hours of TV that I watch in a week. 2) I watch TV after around 5pm. 3) My favourite show is called 'Riverdale' as it is a mystery that has teen drama in it. Shows that have mystery in them keeps me on edge and encourages to continue watching it. Also, some aspects of drama, i can relate to. 4) Sometimes I watch TV

Audience theory 1

Hypodermic needle: 1)The article to the hypodermic needle theory as the title is a straight forward point therefore, the audience may be forced into believing the one-sided statement and there is no counter argument to this. It's as if that the article is directly telling the reader. It says the violent video games affect our behaviour so the audience may see this statement and believe it. 2)Some people may criticise the talk talk front cover as some people may think that the word 'baby face' could be ageist by categorising all teens as immature and childish. Two-step flow model: 1) The two-step flow model suggests that the audience are influenced by 'opinion leaders' therefore, social factors are important. This theory is relevant today to an extent as people are influenced by people who they look up to however, people choose what they take in and believe. 2) 3) The telegraph feature on Britain's most popular tweeters fit the two-step flow model as th

COLLECTIVE IDENTITY- magazine cartoon

Mass media texts offer a more diverse range representation theories than ever before. Audiences actively process the media messages regarding lifestyle and self identity. Gauntlett describes his field of study as 'self-initiated everyday creativity and cultures of making and exchanging'. He provides an overview of media theories which influence representations of identity. Sophisticated modern audiences are able to 'pick and mix'.